; ===================================
; Market Def NPC File : 2Bwe-0103
; Blacksmith in BichonProvince (WeaponShop)
; -----------------------------------
; Name: Vincent
; Job: Blacksmith
; Map No: 0
; Pos X 19
; Pos Y 18
; File name: *removed*
; Comment: Blacksmith in BichonProvince (WeaponShop)

;================================================= =
;
; Brief Description of the switches used in this NPC.
; [201] - Unknown
; [202] - Unknown
; [203] - This is set once you talk to Vincent.
;         Now you can talk to Bill about the FateSword.
; [204] - Unknown
; [205] - Unknown
; [210] - Unknown
; [211] - Unknown
; [212] - Unknown
; [213] - Unknown
; [214] - Unknown
; [215] - Unknown
; [216] - Unknown
; [217] - Unknown
; [218] - Unknown
; [219] - Unknown
; [220] - Unknown
; [221] - Unknown
; [222] - Unknown
;

;Settings
%100
+5
+6
+43

;Pkr Tag (NPC won't talk to Pkrs)
[@main]
#IF
checkpkpoint 2
#SAY
Sorry but I do not deal with evil people like you..\ \
<Ok/@exit>

#ELSEACT
goto @main-1

[@main-1]
 Welcome to my shop? How can I be of assistance?\
 <Buy Weapon/@buy>\
 <Sell Weapon/@sell>\
 <Repair Weapon/@repair>\
 <Ask about Weapon/@qweapon>\
 <Talk to Vincent/@talk>\
 <Teleport Out/@Tmove>\
 <Cancel/@exit>

[@Tmove]
#IF
random 4
#ACT
mapmove 0 345 310
break

#IF
random 4
#ACT
mapmove 0 344 309
break

#IF
random 4
#ACT
mapmove 0 334 300
break

#IF
random 4
#ACT
mapmove 0 334 301
break

#ELSEACT
goto @Tmove

[@buy]
 Please select the item you wish to buy.\
 <Back/@main-1>

[@sell]
 Show me the weapon you wish to sell.\
 <Back/@main-1>

[@repair]
 Which weapon would you like repaired?\
 <Back/@main-1>

[~@repair]
 Your weapon seems to be repaired fine.\\
 <Back/@main-1>

[@qweapon]
 When you buy a store weapon, it has some limits to its performance.\
 However, weapons acquired from monsters (when they drop them after\
 being slain), occasionally have a higher rating. If you bring any\
 such weapons to me, I will usually offer a better price for it.\
 Remember that an item's price is dependant upon it's condition. If\
 it has high durability, it's selling price is usually higher.\
 <Back/@main-1>


[goods]
;Item		Amount		Time
WoodenSword     100         	1
BronzeSword	100		1 
IronSword	100		1
ShortSword 	100		1
SteelAxe	100		1
PickAxe         100             1

;Quest Section of NPC

[@talk]
#IF
check [205] 1
#ACT
goto @end
break

#IF
check [203] 1
#ACT
goto @end
break

#IF
check [202] 1
#ACT
goto @kang
break

#IF
check [201] 1
#ACT
goto @talkwith
break

#ELSEACT
goto @needgold
break

[@end]
#IF
#SAY
It is a nice day to be open...\ \
<Erm..Ok/@exit>


[@needgold]
#IF
checkitem GoldOre 1
#SAY
What is that I see there glittering in your bag?\
Is that a gold ore? Talking about gold ore,\
Have you ever heard about the FateSword?\
Bring me higher purity ores and i will tell you more\
about the sword.\
<Ok/@main-1>

#ACT
reset [201] 50
set [201] 1
#ELSESAY
Quick go and get the ores I need...\ 
<Ok/@exit>


[@talkwith]
#IF
checkitem GoldOre 3
checkdura GoldOre 15

#SAY
Ah I see you found the gold ores I need.\
Good good, quickly give them to me.\
I cannot pay you for them as I am having\
to many expenses today.\
Would you give them for free to me?\ \
<Ok/@freegive> I'll give for free.\
<No/@nogive> I need them.\

#ELSESAY
Quick go get the gold ores I need... \ \ 
<Ok/@exit>

[@freegive]
#IF
checkitem GoldOre 3
checkdura GoldOre 13

#ACT
take GoldOre 2
takecheckitem
set [202] 1
#SAY

Thank you for being so generous!\
I will give these gold ores to my friend Bill.\
He knows everything about this FateSword.\
He is also the only person who can make it.\
But for him to make it there is a small thing\
you must do for him.\ \
<Next/@kang>


[@nogive]
Are you sure you cannot spare those nice GoldOres?\
They are needed to make this FateSword.\
Please me and Bill will need them.\
Think about it!\ \
<Give for Free/@freegive>\
<Don't Give/@r_nogive>

[@r_nogive]
#IF
#SAY
Fine then dont give them. \
Go and think about it! \ \
<Ok/@exit>


[@kang]
#IF
#SAY
I will go and study these Ores now.\
If you want to know more about this sword\
then go talk to Bill.\
<Ok/@exit>

#ACT
set [203] 1
